Project overview
Game activities such as ideation, imagination, negotiation and world-building can be applied to help people to discuss, deliberate and tackle real-life social and policy challenges. This project explores these practices in popular games like Dungeons & Dragons (‘DnD’) to identify participatory actions that can lead to a more resilient and sustainable society.
Staff
Lead researchers
Other researchers
Collaborating research institutes, centres and groups
Research outputs
Vanissa Wanick, Cara Black, Craig Hutton, Mary Barker & Adam Watts,
2023
Type: conference